Wednesday, 31 July 2019

THE 'ORRIBLE 'OUSE OF TERRIBLE OLD TAT - The Rise and fall of the Fiendish Feet Part II


Welcome back dear fiends to another rummage in the 'Orrible 'Ouse of Terrible Old Tat! Last time we recounted the glorious ascent of the Fiendish Feet, an early '90s spooky snack that rose to dominate the world! Well, the chiller cabinets of your local Asda anyhow... However all empires fall, and despite being seemingly unstoppable, time was running out for the Fiendish Feet...

For three glorious years, the Feets marched on, an unstoppable force of horror and bad puns. But of course things were to come to an abrupt end in 1992. And what finished the Foots wasn't the rise of some rival product, but an enemy within. Freaky faces and painful punning names aside, the real draw of the Fiendish Feet were, well, their feet! People liked this funny yogurt pots that totter on two little legs, and so what did St. Ivel do in the black year of AD 1992? That's right, they ditched the charming pot with legs design. Yes, St. Ivel had became St. Evil, and committed the cardinal sin of changing a successful format.

In November 1991, they had launched yet another spin-off range, this time jumping on the  then very fashionable fromage frais bandwagon. Basically dairy firms had realised they could sell less yogurt, in smaller pots, and for the pretty much the same price, and therefore maximise profits from the gullible public who didn't realise that it was just a thicker yogurt and not the proper cheese derived French dish at all. And so, we got Fiendish Feet Fromage Frais - little mini-pots, weighing in at only 50g, and sold in packs of three not four. This diminutive trio consisted of Tiddly Wink (raspberry), Masked Menace (apricot*), and Sneaky Beaky (strawberry). Now thanks to their smaller size, these pots didn;t have the well loved, and indeed well moulded, pair of legs and feet. Instead the lower half of the pots were contoured to give the impression of two legs. And frankly it just wasn't the same.


However St. Evil, I mean, St. Ivel thought differently. Perhaps the pots were cheaper to make this way. Anyhow they pushed ahead with this new format in 1992, and introduced the pretend leg contoured pots to the main range. However some one had an inkling that this change wasn't going to play well with the Feet Faithful, and hence the final two rangers were rebranded as Fiendish Faces. Firstly we has the "Real Fruit Yoghurt" range - which saw the original foursome reborn. And then later there was a range of Fiendish Faces Freezable Mousses in August 1992. But this was to be the final end for the Fiendish Feet. 

For not only had their raison d'etre, their legs and foots, gone, but this final range couldn't be bothered to do a range of flavours. Yes, we had four new characters - Snow Joke, Freddy Frostbite, Drip Dastardly and Eski Moan - but the trouble was they were all strawberry flavour. And hence unsurprisingly the range came to an end. After all, what is the big deal about being able to freeze a mousse anyway? It might be handy for parents doing the once a month big shop, but hardly a selling point for their spawn. 

But that wasn't quite the end, the Fiendish Faces once again reappeared  in the late 1990s. However this return was to be short -lived, as they returned in their smaller fake leg contour pots, again losing their own fiendish USP. Likewise these made a similar error in pitching to grown-up rather than kids. These were "bio pots" - now that might be a big magic buzz word for the kind of people who wanted "and this was made with fruits that agreed to be the dessert in the first place" assurances all over the packaging, not cartoon monsters and bad joke names. They are generally of the opinion food just have lots of sciency sounding words on it, and picture something natural like a picture of a twig on it. Meanwhile the only things bio that might excite the average kid are bionics and biological warfare. And with that double fail the revived Fiendish Faces vanished rather quickly.

However if they'd brought back the pots with proper legs and feet... Well, that could be a different story....


For the full history of Fiendish Feet, do visit http://www.radiofeeds.co.uk/fiendish/  which has pictures of all the characters and lots of the merchandise! You'll believe a bumbag can have fiendish feet!



Sunday, 28 July 2019

HYPNOGORIA 122 - The Secrets of the Mound


In this episode Mr Jim Moon delves into the background of the classic weird tale The Mound. We discover how HP Lovecraft came to write it for Zealia Bishop, and dig up the local folklore and old American history that inspired it. We also explore the strange  theories of hollow earths and legends of lost races, and finally discuss its literary forebears from the likes of Poe and Jules Verne.

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Friday, 26 July 2019

ELDRITCH LIGHT ORCHESTRA - The Singing Vault


A little chilled out tune for this afternoon... 

This is a another little experient mucking about with my Korg Volca Keys and the Arturia Keystep. The Volca is running a little sequence I slapped together while on the Keystep I added some nice malingering chords from a church organ soft synth in Ableton Live. Yes, basically keeping it simple, like what I am ;)

Incidentally,  the cover art is a repeated shot of some of the amazing stained glass windows in Cathédrale Saint-Étienne de Toulouse which I recent visited on my honeymoon. 





Thursday, 25 July 2019

THE SHADOW OVER INNSMOUTH by HP Lovecraft - the Complete Saga


The Shadow Over Innsmouth Introduction
We are about to embark on the most ambitious reading Mr Jim Moon has so far attempted - the classic novella The Shadow Over Innsmouth by HP Lovecraft. In this episode we introduce the tale which will follow in five chapters over the next month!

DIRECT DOWNLOAD - GREAT LIBRARY OF DREAMS 49



The Shadow Over Innsmouth by HP Lovecraft Chapter I
The first chapter of HP Lovecraft's classic novella of the Cthulhu Mythos! We begin our journey in Arkham...

DIRECT DOWNLOAD - The Shadow Over Innsmouth by HP Lovecraft Chapter I



The Shadow Over Innsmouth by HP Lovecraft Chapter II
In the second chapter, our hero reaches the legend-haunted seaport of  Innsmouth...



The Shadow Over Innsmouth by HP Lovecraft Chapter III
In this chapter our hero hears strange and troubling tales of Innsmouth's shadowed history...

DIRECT DOWNLOAD - The Shadow Over Innsmouth by HP Lovecraft Chapter III




The Shadow Over Innsmouth by HP Lovecraft Chapter IV
Our hero wishes to leave the benighted town and return to the sanity of Arkham... But sinister forces in the town have other plans for him...

DIRECT DOWNLOAD - The Shadow Over Innsmouth by HP Lovecraft Chapter IV




The Shadow Over Innsmouth by HP Lovecraft Chapter V
Our hero's adventures in Innsmouth might be in the past... But thanks to the endless tides on the sea's dead floor, the past never stays buried for long...

DIRECT DOWNLOAD - The Shadow Over Innsmouth by HP Lovecraft Chapter V



HYPNOGORIA 99 - Innsmouth Reflections
In this epic length episode, Mr Jim Moon delves into the mysterious history of Innsmouth. We uncover what inspired this tale, the origins of the Deep Ones, its links to other tales of the Cthulhu Mythos, and about the life and times of HP Lovecraft himself.

DIRECT DOWNLOAD - HYPNOGORIA 99 - Innsmouth Reflections



HYPNOGORIA 102 - Innsmouth at the Movies

In the final part of our long running saga investigating horrors from the deeps, Mr Jim Moon nets a shoal of movies that owe something to The Shadow Over Innsmouth by HP Lovecraft. The movies are Island of the Fishmen AKA Screamers (1979), Humanoids from the Deep (1980), Dagon (2001), Cthulhu (2005) and Cold Skin (2017)

DIRECT DOWNLOAD - HYPNOGORIA 102 - Innsmouth at the Movies


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Wednesday, 24 July 2019

THE 'ORRIBLE 'OUSE OF TERRIBLE OLD TAT - The Rise and Fall of the Fiendish Feet Part I


Welcome back dear fiends to the 'Orrible 'Ouse of Terrible Old Tat! Now then when scholars of the scary gather together and talk of horror themed tat aimed at kids, generally the 1970s and early 1980s steal the limelight. Conversations revolve around spooky snacks such as Horror Bags crisps, Mummies sweets, and Haunted House lollies. However in 1989, several strange creatures waddled into our fridges and would haunt chiller cabinets throughout the '90s - the dreaded Fiendish Feet! 

No one really knows where these bizarre creations came from - were they the result of some cheap charlie fuelled meltdown in a marketing office kitchen? Did some bright spark reckon they could create the dairy equivalent of the popular and long-running snack Monster Munch? Or were they merely the product of some boffin announcing that plastic moulding had advanced to a point where you could make yogurt pots with feet? Who knows! Perhaps it's a mystery best left unsolved. However what we can confirm was that the Fiendish Feet range were made by leading purveyor of dairy and dessert products St. Ivel. 

As we have mentioned in other explorations of assorted novelty themed snacks, in the '90s there was a distinct shift in the casual eating market. While in previous decades assorted sweets, snacks and munchies had been designed to appeal to kids, in the late '80s some one, probably a hideous yuppie, had the revelation that the pocket money market wasn't where the big bucks were. After all, kids had very little money - they were paupers and povs when you thought about it! They'd didn't even have a filofax, nevermind a ten grand performance bonus burning a hole in their pockets! And so increasingly the snack market set its sights on the grown-ups, and one resulting boom area was posh ice creams for grown ups, and supposedly healthier snacks in the shape of assorted low fat yogurts and mousses. 



So then in this context, it is all the more bizarre that in November 1989 a quartet of weird beings appeared in stores. Sold in multi-packs of four, the Fiendish Feet had arrived. The original four flavours were Spooky Wooky (banana flavour), Fangs a Lot (strawberry flavour), Frank 'n' Stein (raspberry flavour), and Rattle 'n' Roll (chocolate flavour). Weighing in at 125g per pot, they were a decent sized yogurt, no health food thimble servings here, and despite being low-fat, they sported some classic tasty flavours.

Despite their somewhat bizarre concept and appearance, Fiendish Feet quickly became a huge hit. And more bizarre two legged horrors were soon scuttling into fridges across the land. Firstly poor old Fangs Alot would often be given some time off, and have some seasonal substitutes taking his place in the multipacks - a snowman themed beastie called Ivor Cold Toe (strawberry) at Christmas, and the self explanatory Hot Cross Bunny (also strawberry) taking over his spot at Easter.

A second range soon followed too. Called "Dairy Desserts" this was a second multipack featuring new characters - Howling Wilf (banana), Horrible Herman (strawberry), and Pharaoh Nuff (chocolate flavour). Meanwhile Dooya Finkisaurus brought us a new flavour - toffee apple. Oddly Pharoah Nuff was later replaced by a character called Slurpy Burpy, and no one is sure why. Possibly because they'd misspelled "pharaoh" and feared the ire of the nation's teachers. That's not a fact, but I'm going with it...

In July 1990, a third wave of Fiendish Feet saw St. Ivel changing tack slightly, for this new additional quartet were sold separately, rather than in multipacks of four. This range was dubbed "Monster Mousse" - perhaps the clearest clue we'll ever get that the origin of the Feet was indeed a dairy copy of Monster Munch crisps. Anyhow, this range brought us Tongue Twister on old favourite strawberry flavour, and a return of Pharaoh Nuff, back on toffee duties. But the remaining two of the Monster Mousse quartet were offering brand new flavours - Snortilla the Grunt gave us black currant and Melting Marvin delivered orange.


The following year St. Ivel shook the range up again - this time literally! This new foursome of Fiendish Feet were the Tremblers, which were descripted as "yogurt jelly with sauce". Basically the yogurt came with a fruity syrup sat on the top and the idea was that you gave the pots a good shake to mix the two together before opening. Why they weren't called something more fitting like "Spooky Shakers" I'll never know, but then again I don't like cocaine enough, or indeed at all, to work in a 1990s marketing agency. Anyhow, the Tremblers were - Trembling Trev (strawberry), Flossie Flame  (banana and toffee), Moaning Mummy (orange), and Mesma Eyes  (redcurrant and raspberry).

There was no doubt about it, the Feets were a smash hit and kicking all competition to the kerb. And like many novelty snacks of yesteryear, there were various offers to get assorted Fiendish Feet tat in the usual collect tokens from the packets deals. There were mugs, fridge magnets, bumbags, and storybooks. And at one point, probably drunk on the success of the Feets, some bright spark tried to expand the range into savoury spreads with the creation of Cheesey Wheesey. Sadly the cheese-based variety didn't catch on, leaving poor old Cheesy Wheesey as the only one of his kind.

There was seemingly no stopping the march of the pint-sized fiends. However it was not to last! In the shadows, an enemy lurked, a fearsome foe that would bring down the empire of the Feets...

NEXT TIME - Discover who killed the Fiendish Feet!

* where baby chimps sleep.



Monday, 22 July 2019

ELDRITCH LIGHT ORCHESTRA - Stranger Stranger Things


With Netflix's mega-hot series Stranger Things returning for a third season, it was somewhat inevitable that I was going to do a podcast on it. Now one of my favourite things about this show is the fact that the Duffer Brothers pay attention to every little detail. For example, they spent a long time just designing the font for the titles, searching high and low and trying many different variations until they got one that evoked 1980s paperbacks properly for them. Likewise the Stranger Things theme is a wonderful bit of old school synth.

Now when this season rolled around, I was listening to the theme with new ears. For, as previously detailed on this blog, I've recently started exploring the world of synthesisers and conducting bizarre sonic experiments on various unsuspecting instruments I have acquired. It has been a lot of fun, and it is fascinating to relisten to favourite bits of music, and now, understand how synths work a bit more,  get insights into how they were created and recorded. Now in the case of the marvellous Stranger Things theme, you have a melody line that is being played by a sequencer, occasional modulated by a synthesiser and with another synth or two adding all those long lush deep chords and whooshing sounds.

Now I am nowhere near proficient enough yet to recreate the full theme, but the notes for that melody line were quite easy to find with a little mucking about on the Arturia Keystep. Having got the line noted down, I then programmed it into my Korg Volca Keys - a very nice (and cheap) little analog synth that makes all manner of classic '80s synth sounds very easily. 

So to make this track, which isn't quite a cover version of the theme, I simply let the sequencer play the melody and hit record on the DAW. As the melody played, I got to work with the filters and envelopes on the Volca Keys and modulated the sequence live, warping and mutating the sounds of the notes. So then the resulting tune was one track recorded in one take, with only a bit of production being tidying up of the fade in and fade out. It was certainly very fun to do and a good example of how just twiddling assorted knobs and dials can radically alter the sequence playing. And of course this is the joy of working with hardware synthesisers - both hands flying over the control panel, shaping and sculpting sounds live. While you might might not be playing any notes as such, the experience and process is actually very similar to improvising music on a keyboard, pushing and nudging a tune on the fly and hoping it does descend into a horrible mess of noise! 

Download ELDRITCH LIGHT ORCHESTRA - Stranger Stranger Things

My episode on Stranger Things 3 is here -  HYPNOGORIA 121 - Stranger Things 3


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Sunday, 21 July 2019

HYPNOGORIA 121 - Stranger Things 3


In this podcast, we're returning to the little town Hawkins where once more weird events are unfolding. Is this a series too far for the Duffer Brothers, or just another chapter of a never-ending story? Such are questions answered by Mr Jim Moon in an in-depth but spoiler-free discussion of the show!

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Friday, 19 July 2019

COMMENTARY CLUB 013 - Shaun of the Dead


It's classic movie time again, and in this podcast we chatting along to one of the all-time great horror comedies Shaun of the Dead! Making his feature debut, director Edgar Wright pits Simon Pegg and Nick Frost against the ravening dead in the world's first zom-rom-com!

DIRECT DOWNLOAD COMMENTARY CLUB 013 - Shaun of the Dead






Tuesday, 16 July 2019

COMMENTARY CLUB - Minisode 001 - Spaced Art


As a prelude to our forthcoming Shaun of the Dead episode, we thought it would be fun to revisit the Spaced episode where Edgar Wright and Simon Pegg first encountered zombies!

DIRECT DOWNLOAD COMMENTARY CLUB - Minisode 001 - Spaced Art


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If you enjoyed the show, we have a little campaign to raise money for Alzheimer's Disease research! Any donations gratefully received!




THE MOUND by HP Lovecraft & Zealia Bishop - The Complete Saga



Ghost-written for Zealia Bishop between December 1929 and January 1930, The Mound is an epic novella of subterranean worlds and ancient horrors by the great HP Lovecraft. This classic tale of the Cthulhu Mythos tells of ancient civilisations, lost worlds, alien races and dark gods, inventively fusing together ghost stories, cosmic horror and science fiction. Begin your journey here... 


In which our hero journeys to Binger, Oklahoma to investigate the wild tales and old legends of a haunted burial mound, reputed to be the home of two frequently sighted ghosts...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter I



In which our narrator learns more of the strange history of the mound, begins his own excavations, and makes a most curious discovery...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter II



In which our narrator delves into a strange manuscript that tells a Spanish conquistador who discovered strange things and stranger places deep beneath the earth...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter III



In which we learn of the strange and ancient realm of K'n-yan, which lies deep beneath the earth, where weird gods such as Tulu and Yig are worshipped by the advanced but decadent inhabitants.

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter IV



In which we learn more of life in the subterranean blue-litten realm of K'n-yan, hear about the mysteries of red-litten Yoth, a deeper darker elder realm, and the black horrors that dwell in the abyss of N'kai...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter V



In which our hero Zamacona attempts to escape the immortal and amoral world of K'n-yan and return once the freedom and sanity of the upper earth...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VI



In which our narrator goes out to the mound to excavate and investigate, to uncover the truth of Zamacona's tale... And what became of him...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VII

The Mound was narrated by MR Jim Moon, with music by the Eldritch Light Orchestra

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Sunday, 14 July 2019

THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VII


In which our narrator goes out to the mound to excavate and investigate, to uncover the truth of Zamacona's tale... And what became of him...

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Thursday, 11 July 2019

PASSING STRANGE - A look inside the world of WEIRD WALK


Back in the dim and distant past, that strange dark age we now call the 1980s, fanzines were a rather big thing. Or rather they weren't a big thing, and that was sort of the point. For in those now near mythical days, the media landscape was dominated by a handful of TV stations, a clutch of publishers and a small cartel of magazine makers. Hence everything was very mainstream, and if you wanted anything that was considered niche, that was too bad. 

But that was where the fanzines came in - covering all manner of diverse subjects, from punk to RPGs, from football to the occult, these little self-published pamphlets and magazines connected enthusiasts of all stripes across the land, and indeed across the world. But then came the modern digital age, and while the modern PC brought us wonders such as desktop publishing, a dream come true for all those self-publishers and editors slaving away in bedrooms and garages, at the same time it brought the internet, which pretty much stole the fanzines' thunder.  

However it would seem that the great wheel of fate is turning once again. While once websites, forums and web rings (remember them?) had successfully eclipsed the old small presses and fanzine factories, these days we see the interweb mostly often through the smaller lens of a phone screen, and consequently few now can be bothered with bulletin boards or reading reviews that like this one that dares to run to several paragraphs and consists of more just a few lines of lazy snarking. However, there is still an audience for people who want more than knee-jerk ranting or pictures of cats in funny hats - after all you've read this far haven't you - and it would seem that the humble fanzine is being reborn! 

All of which meandering across the cultural landscape brings me, in a somewhat fitting fashion, to Weird Walk, a brand new fanzine with a very old school sensibility but produced with all the magic of the digital age. It's a proper old fashioned print publication filled with articles of a highly individual and idiosyncratic nature, and takes a stroll through folklore, geography and history in search of the intriguing and the unusual. 


Firstly let me say that this little magazine is truly a thing of beauty, boasting production values we could only dream of back the days of '80s fanzines. There's no blurry type or wonky scissors and cow gum layouts here. The pages are bright and colourful with photographs a-plenty, and even some gorgeous endpapers. But while the digital wizardry of the 21st century undoubtedly played an important part of the making of 'zine, the first issue feels like its beamed in from another age, where the whole look of a publication conjured up an atmosphere and a world to dive into, an age where you would take time out to sit down and savour a little publication like this rather than scroll quickly through some clickbait tat. 

And indeed, what a delight it is to sit down with a copy of Weird Walk. The theme and uniting principle of the mag is basically exploring the various unusual and strange things that one can encounter when one starts gadding about in the local landscape, and as you can see on the cover, we have a wide and intriguing array of contents. The articles within are a perfect illustration of what good magazines to deliver - they are engaging and informative, and pull off the neat trick of being concise, and hence ideal bite-size reading, and yet are so are packed with detail on their chosen subjects, you never feel things have been given short shrift.

Now while the promises of chatting about standing stones and folklore obviously caught my eye initially, Weird Walk isn't content to just play to the gallery. And hence while articles on dolmens have a clear appeal, one of the joys of Weird Walk is discovering fascinating articles on things outside your usual radar. For example, most of us only know of Tudor comedian Will Kempe from his appearances as a character in the BBC Shakespearean sitcom Upstart Crow, but Weird Walk gives us an engaging account of the life and times of the real man. Likewise, while you may heard of something called dungeon synth, Weird Walk has the perfect introduction to this eccentric musical genre. 

Meanwhile if you have the slightest interest in history, the article on medieval graffiti is a revelation. For here we have a complete starter guide to this area of historical research, and what's more, the article tell you how with some very basic equipment - a small LED torch -  it's one that you yourself that join in with.  If you, like me, love visiting old building and sites, then this article alone is worth the price of admission. 

All in all, Weird Walk is a wonderful little publication, which I can highly recommend to all lovers of the weird and the wonderful, the historic and the folkloric! And I hope there will be many more future issues! 

You can get a copy here - https://weirdwalk.bigcartel.com/
And you can follow Weird Walk on Instagram 
Or catch their tweets at Weird Walk on Twitter


Tuesday, 9 July 2019

THE URBAN WYRD



Once again those good folks from the Folk Horror Revival have produced another massive, but reasonably priced, two volume tome. These books step away from the haunted fields and furrows of their previous investigations and explorations, and explore the stangness of streets and towns, the spectral landscapes of our cities. 

Once again, I have made a contribution to this epic project, a length history and examination of Ghostwatch, exploring the genesis and history of this infamous piece of Halloween TV and how the programme Ghostwatch  and its aftermath became a something of legendary ghost story in itself. 

Also like the previous companion volumes (all available here), all profits go to wildlife and conservation charities. So then you are not only getting massive books filled with world class articles but a host of famous names but also helping preserve our marvellous countryside and wildlife.

Full details for  both volumes are as follows! 


• Foreword
• Urban Wyrd: An Introduction by Dr Adam Scovell
• Spectral Echoes: Hauntology’s Recurring Themes & Unsettled Landscapes by Stephen Prince
• Quatermass and the Pit: Unearthing Archetypes at Hobb’s End by Grey Malkin
• The Haunted Generation: An Interview with Bob Fischer
• On a Thousand Walls: The Urban Wyrd in Candyman by Howard David Ingham
• Protect and Survive: Dystopian Drama – A Jolly British Apocalypse by Andy Paciorek
• The Bad Wires: Reflections on The Changes by Grey Malkin
• The Hands of Doom: A Short Perspective on Divine Intervention by Leah Crowley
• Sir Arthur Conan Doyle: The Adventure of the Spiritualist Missionary by Jim Peters
• A Tandem Effect: Ghostwatch by Jim Moon
• Interview with Stephen Volk
• The Cookstown Ghost: Poltergeist Phenomenon in Urban Ulster in the Nineteenth-Century by Jodie Shevlin
• The Last Key That Unlocks Everything: Ghost Stories by Andy Paciorek
• A Very Urban Haunting …The Echo of Noisy Spirits by Jim Peters
• These Houses Are Haunted: Supernatural Dwellings in Film by Andy Paciorek
• The Photography of Carmit Kordov
• Wyrd Technology by Andy Paciorek
• Voices of the Ether: Stone Tapes, Electronic Voices and Other Ghosts by James Riley
• Urban Witchcraft by Darren Charles
• Video Nasty: Moving Image in The Ring and Sinister by Andy Paciorek
• An Interview with Richard Littler – Mayor of Scarfolk
• The World Falling Apart: Jubilee by Stuart Silver
• Doll Parts: Marwencol by Andy Paciorek
• Chocky: The Haunting of Matthew Gore by Grey Malkin
• The Sun on my Face: Demon Seed by Andy Paciorek
• The Photography of Sara Hannant
• A Hive Mind: Phase IV by Andy Paciorek
• Wired For Sound: The Auditory in Horror by Andy Paciorek
• “We Want You to Believe In Us, But Not Too Much”: UFOs and Folklore by S. J. Lyall
• A Space Flower: Invasion of the Body Snatchers by Andy Paciorek
• Under The Skin of the Man Who Fell To Earth by Andy Paciorek
• Silent Invasions by SJ Lyall
• I Am Not A Number: The Prisoner by Stuart Silver
• All For the Hunting Ground: Wolfen by S.J. Lyall
• Urban Wolves by Richard Hing
• Reclaiming the “f” word. A conversation between The Black Meadow’s Chris Lambert and Pilgrim’s Sebastian Baczkiewicz
• Sounds from a Haunted Ballroom: The Caretaker by Andy Paciorek
• Uncanny Valley: Spielberg’s A.I. by Damian Leslie
• Sounds and Visions: MKUltra, Number Stations, Hallucinogens and Psychological Experiments in Film by Andy Paciorek
• Concrete, Flesh, Metal, Blood: The Worlds of Ballard & Cronenberg by Andy Paciorek
• The Eternal Snicket by Professor Phillip Hull (From an interview with Chris Lambert)
• The Voice of Electronic Wonder: The Music of Urban Wyrd by Jim Peters
• Age of the Train: Rail and the Urban Wyrd by Andy Paciorek
• Mind The Doors: Death Line by S.J. Lyall
• Step Away From The Meat: The Midnight Meat Train by Andy Paciorek
• Evil Dream: Q The Winged Serpent by Scott Lyall
• These Cities are Ours: Notable Kaiju in Cinema by Richard Hing
• Wild Rides: Taxis in Cinema by William Redwood
• The Photography of Jackie Taylor






Folk Horror Revival: Urban Wyrd -2. Spirits of Place


• Foreword
• Urban Psychogeography by Stuart Silver
• Spirit of Place by Andy Paciorek
• Through Purged Eyes: Folk Horror and the Affective Landscape of the Urban Wyrd by Karl Bell
• Glasgow’s Occult Ancient Geometry: The Obsessions of Ludovic McLellan Mann and Harry Bell by Kenneth Brophy
• Post-Industrialism and Industrial Music by Simon Dell
• Towering Infernal: The Inner City in Contemporary Horror Films by Andy Paciorek
• God Will Forgive Them: Dead Man’s Shoes by Andy Paciorek
• Phantoms and Thresholds of the Unreal City by John Coulthart
• Holy Terrors – Whitby: An Interview with Mark Goodall
• The Burryman of South Queensbury: The Past Within the Present by Grey Malkin
• Saturnine: An Urban Meander by Andy Paciorek
• Devil’s Bridge: The Satanic Rites of Aclam by Bob Fischer
• Urbex, Haiyko and the Lure of the Abandoned by Andy Paciorek
• Wyrd On-screen: Urban Fears and Rural Folk by Diane A. Rodgers
• Spontaneous Shrines (Flowers Taped to Lamposts) by Howard David Ingham
• Between Two or More Worlds: The Urban Mindscape of David Lynch by Andy Paciorek
• Suburbia by Richard Hing
• Welcome to The League of Gentlemen … You’ll Never Leave by Jim Peters
• A Search for Aberdeen’s Lost Treasures by Peter Lyon
• Scovell & Budden: Greenteeth by Andy Paciorek
• The Photography of Neddal Ayad
• City in Aspic: Don’t Look Now by Andy Paciorek
• Bricks and Stones in The Pool of Life by Cat Vincent
• The Trumptonshire Trilogy by Andy Paciorek
• The Derive of Doom by Chris Lambert
• Iain Sinclair: Spirit Guide to the Urban Wyrd – Interviewed by John Pilgrim
• Review: Concretism – For Concrete and Country by Chris Lambert
• Shadow of the Cities: The Weird and the Noir by Andy Paciorek
• Black and White Dreams: An Interview with K.A. Laity
• Occult Detectives: An Interview with John Linwood Grant
• The Art of Andy Cropper
• Resurrect Dead: The Mystery of the Toynbee Tiles by Andy Paciorek
• The Photography of Peter Lagan
• Involute of Space / Time: An Interview with Will Self
• High Weirdness: A Daytrip to Hookland by Andy Paciorek
• Cyclopean Ruins and Albino Penguins: The Weird Urban Archeology of H.P. Lovecraft’s At The Mountains of Madness by Kenneth Lymer
• Sordid Smoke Ghosts: The Worlds of China Miéville by Colin Hetherington
• The Magic Kingdom: A Conversation with Walter Bosley by John Chadwick
• The City That Was Not There: ‘Absent’ Cityscapes in Classic British Ghost Stories by Anastasia Lipinskaya
• York: Albion’s Capital of the North by Oz Hardwick and John Pilgrim
• Urban Folklore: An Interview with Diane A. Rodgers
• Gripped: The Nine Lives of Thomas Katz by Howard David Ingham
• Place of Light and Darkness: Durham by Andy Paciorek
• Athens of the north: Edinburgh by SJ Lyall
• Service Station to Station by Andy Paciorek
• Miles Away: Hush (2008) by Andy Paciorek
• Sorcerers’ Apprentices and Industrial Witches: The Uban Wyrd as Magick in Leeds. West Yorkshire by Layla Legard
• Black as Sin: Possum and Spider by Andy Paciorek
• The Apartment Trilogy by Andy Sharp