Sunday, 21 July 2019

HYPNOGORIA 121 - Stranger Things 3

In this podcast, we're returning to the little town Hawkins where once more weird events are unfolding. Is this a series too far for the Duffer Brothers, or just another chapter of a never-ending story? Such are questions answered by Mr Jim Moon in an in-depth but spoiler-free discussion of the show!


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Friday, 19 July 2019

COMMENTARY CLUB 013 - Shaun of the Dead

It's classic movie time again, and in this podcast we chatting along to one of the all-time great horror comedies Shaun of the Dead! Making his feature debut, director Edgar Wright pits Simon Pegg and Nick Frost against the ravening dead in the world's first zom-rom-com!


Tuesday, 16 July 2019

COMMENTARY CLUB - Minisode 001 - Spaced Art

As a prelude to our forthcoming Shaun of the Dead episode, we thought it would be fun to revisit the Spaced episode where Edgar Wright and Simon Pegg first encountered zombies!


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If you enjoyed the show, we have a little campaign to raise money for Alzheimer's Disease research! Any donations gratefully received!

THE MOUND by HP Lovecraft & Zealia Bishop - The Complete Saga

Ghost-written for Zealia Bishop between December 1929 and January 1930, The Mound is an epic novella of subterranean worlds and ancient horrors by the great HP Lovecraft. This classic tale of the Cthulhu Mythos tells of ancient civilisations, lost worlds, alien races and dark gods, inventively fusing together ghost stories, cosmic horror and science fiction. Begin your journey here... 

In which our hero journeys to Binger, Oklahoma to investigate the wild tales and old legends of a haunted burial mound, reputed to be the home of two frequently sighted ghosts...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter I

In which our narrator learns more of the strange history of the mound, begins his own excavations, and makes a most curious discovery...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter II

In which our narrator delves into a strange manuscript that tells a Spanish conquistador who discovered strange things and stranger places deep beneath the earth...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter III

In which we learn of the strange and ancient realm of K'n-yan, which lies deep beneath the earth, where weird gods such as Tulu and Yig are worshipped by the advanced but decadent inhabitants.

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter IV

In which we learn more of life in the subterranean blue-litten realm of K'n-yan, hear about the mysteries of red-litten Yoth, a deeper darker elder realm, and the black horrors that dwell in the abyss of N'kai...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter V

In which our hero Zamacona attempts to escape the immortal and amoral world of K'n-yan and return once the freedom and sanity of the upper earth...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VI

In which our narrator goes out to the mound to excavate and investigate, to uncover the truth of Zamacona's tale... And what became of him...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VII

The Mound was narrated by MR Jim Moon, with music by the Eldritch Light Orchestra

Find other free audiobooks and all the podcasts in the HYPNOGORIA family here -

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Sunday, 14 July 2019

THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VII

In which our narrator goes out to the mound to excavate and investigate, to uncover the truth of Zamacona's tale... And what became of him...

DIRECT DOWNLOAD THE MOUND by HP Lovecraft and Zealia Bishop - Chapter VII

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Thursday, 11 July 2019

PASSING STRANGE - A look inside the world of WEIRD WALK

Back in the dim and distant past, that strange dark age we now call the 1980s, fanzines were a rather big thing. Or rather they weren't a big thing, and that was sort of the point. For in those now near mythical days, the media landscape was dominated by a handful of TV stations, a clutch of publishers and a small cartel of magazine makers. Hence everything was very mainstream, and if you wanted anything that was considered niche, that was too bad. 

But that was where the fanzines came in - covering all manner of diverse subjects, from punk to RPGs, from football to the occult, these little self-published pamphlets and magazines connected enthusiasts of all stripes across the land, and indeed across the world. But then came the modern digital age, and while the modern PC brought us wonders such as desktop publishing, a dream come true for all those self-publishers and editors slaving away in bedrooms and garages, at the same time it brought the internet, which pretty much stole the fanzines' thunder.  

However it would seem that the great wheel of fate is turning once again. While once websites, forums and web rings (remember them?) had successfully eclipsed the old small presses and fanzine factories, these days we see the interweb mostly often through the smaller lens of a phone screen, and consequently few now can be bothered with bulletin boards or reading reviews that like this one that dares to run to several paragraphs and consists of more just a few lines of lazy snarking. However, there is still an audience for people who want more than knee-jerk ranting or pictures of cats in funny hats - after all you've read this far haven't you - and it would seem that the humble fanzine is being reborn! 

All of which meandering across the cultural landscape brings me, in a somewhat fitting fashion, to Weird Walk, a brand new fanzine with a very old school sensibility but produced with all the magic of the digital age. It's a proper old fashioned print publication filled with articles of a highly individual and idiosyncratic nature, and takes a stroll through folklore, geography and history in search of the intriguing and the unusual. 

Firstly let me say that this little magazine is truly a thing of beauty, boasting production values we could only dream of back the days of '80s fanzines. There's no blurry type or wonky scissors and cow gum layouts here. The pages are bright and colourful with photographs a-plenty, and even some gorgeous endpapers. But while the digital wizardry of the 21st century undoubtedly played an important part of the making of 'zine, the first issue feels like its beamed in from another age, where the whole look of a publication conjured up an atmosphere and a world to dive into, an age where you would take time out to sit down and savour a little publication like this rather than scroll quickly through some clickbait tat. 

And indeed, what a delight it is to sit down with a copy of Weird Walk. The theme and uniting principle of the mag is basically exploring the various unusual and strange things that one can encounter when one starts gadding about in the local landscape, and as you can see on the cover, we have a wide and intriguing array of contents. The articles within are a perfect illustration of what good magazines to deliver - they are engaging and informative, and pull off the neat trick of being concise, and hence ideal bite-size reading, and yet are so are packed with detail on their chosen subjects, you never feel things have been given short shrift.

Now while the promises of chatting about standing stones and folklore obviously caught my eye initially, Weird Walk isn't content to just play to the gallery. And hence while articles on dolmens have a clear appeal, one of the joys of Weird Walk is discovering fascinating articles on things outside your usual radar. For example, most of us only know of Tudor comedian Will Kempe from his appearances as a character in the BBC Shakespearean sitcom Upstart Crow, but Weird Walk gives us an engaging account of the life and times of the real man. Likewise, while you may heard of something called dungeon synth, Weird Walk has the perfect introduction to this eccentric musical genre. 

Meanwhile if you have the slightest interest in history, the article on medieval graffiti is a revelation. For here we have a complete starter guide to this area of historical research, and what's more, the article tell you how with some very basic equipment - a small LED torch -  it's one that you yourself that join in with.  If you, like me, love visiting old building and sites, then this article alone is worth the price of admission. 

All in all, Weird World is a wonderful little publication, which I can highly recommend to all lovers of the weird and the wonderful, the historic and the folkloric! And I hope there will be many more future issues! 

You can get a copy here -
And you can follow Weird Walk on Instagram 
Or catch their tweets at Weird Walk on Twitter

Tuesday, 9 July 2019


Once again those good folks from the Folk Horror Revival have produced another massive, but reasonably priced, two volume tome. These books step away from the haunted fields and furrows of their previous investigations and explorations, and explore the stangness of streets and towns, the spectral landscapes of our cities. 

Once again, I have made a contribution to this epic project, a length history and examination of Ghostwatch, exploring the genesis and history of this infamous piece of Halloween TV and how the programme Ghostwatch  and its aftermath became a something of legendary ghost story in itself. 

Also like the previous companion volumes (all available here), all profits go to wildlife and conservation charities. So then you are not only getting massive books filled with world class articles but a host of famous names but also helping preserve our marvellous countryside and wildlife.

Full details for  both volumes are as follows! 

• Foreword
• Urban Wyrd: An Introduction by Dr Adam Scovell
• Spectral Echoes: Hauntology’s Recurring Themes & Unsettled Landscapes by Stephen Prince
• Quatermass and the Pit: Unearthing Archetypes at Hobb’s End by Grey Malkin
• The Haunted Generation: An Interview with Bob Fischer
• On a Thousand Walls: The Urban Wyrd in Candyman by Howard David Ingham
• Protect and Survive: Dystopian Drama – A Jolly British Apocalypse by Andy Paciorek
• The Bad Wires: Reflections on The Changes by Grey Malkin
• The Hands of Doom: A Short Perspective on Divine Intervention by Leah Crowley
• Sir Arthur Conan Doyle: The Adventure of the Spiritualist Missionary by Jim Peters
• A Tandem Effect: Ghostwatch by Jim Moon
• Interview with Stephen Volk
• The Cookstown Ghost: Poltergeist Phenomenon in Urban Ulster in the Nineteenth-Century by Jodie Shevlin
• The Last Key That Unlocks Everything: Ghost Stories by Andy Paciorek
• A Very Urban Haunting …The Echo of Noisy Spirits by Jim Peters
• These Houses Are Haunted: Supernatural Dwellings in Film by Andy Paciorek
• The Photography of Carmit Kordov
• Wyrd Technology by Andy Paciorek
• Voices of the Ether: Stone Tapes, Electronic Voices and Other Ghosts by James Riley
• Urban Witchcraft by Darren Charles
• Video Nasty: Moving Image in The Ring and Sinister by Andy Paciorek
• An Interview with Richard Littler – Mayor of Scarfolk
• The World Falling Apart: Jubilee by Stuart Silver
• Doll Parts: Marwencol by Andy Paciorek
• Chocky: The Haunting of Matthew Gore by Grey Malkin
• The Sun on my Face: Demon Seed by Andy Paciorek
• The Photography of Sara Hannant
• A Hive Mind: Phase IV by Andy Paciorek
• Wired For Sound: The Auditory in Horror by Andy Paciorek
• “We Want You to Believe In Us, But Not Too Much”: UFOs and Folklore by S. J. Lyall
• A Space Flower: Invasion of the Body Snatchers by Andy Paciorek
• Under The Skin of the Man Who Fell To Earth by Andy Paciorek
• Silent Invasions by SJ Lyall
• I Am Not A Number: The Prisoner by Stuart Silver
• All For the Hunting Ground: Wolfen by S.J. Lyall
• Urban Wolves by Richard Hing
• Reclaiming the “f” word. A conversation between The Black Meadow’s Chris Lambert and Pilgrim’s Sebastian Baczkiewicz
• Sounds from a Haunted Ballroom: The Caretaker by Andy Paciorek
• Uncanny Valley: Spielberg’s A.I. by Damian Leslie
• Sounds and Visions: MKUltra, Number Stations, Hallucinogens and Psychological Experiments in Film by Andy Paciorek
• Concrete, Flesh, Metal, Blood: The Worlds of Ballard & Cronenberg by Andy Paciorek
• The Eternal Snicket by Professor Phillip Hull (From an interview with Chris Lambert)
• The Voice of Electronic Wonder: The Music of Urban Wyrd by Jim Peters
• Age of the Train: Rail and the Urban Wyrd by Andy Paciorek
• Mind The Doors: Death Line by S.J. Lyall
• Step Away From The Meat: The Midnight Meat Train by Andy Paciorek
• Evil Dream: Q The Winged Serpent by Scott Lyall
• These Cities are Ours: Notable Kaiju in Cinema by Richard Hing
• Wild Rides: Taxis in Cinema by William Redwood
• The Photography of Jackie Taylor

Folk Horror Revival: Urban Wyrd -2. Spirits of Place

• Foreword
• Urban Psychogeography by Stuart Silver
• Spirit of Place by Andy Paciorek
• Through Purged Eyes: Folk Horror and the Affective Landscape of the Urban Wyrd by Karl Bell
• Glasgow’s Occult Ancient Geometry: The Obsessions of Ludovic McLellan Mann and Harry Bell by Kenneth Brophy
• Post-Industrialism and Industrial Music by Simon Dell
• Towering Infernal: The Inner City in Contemporary Horror Films by Andy Paciorek
• God Will Forgive Them: Dead Man’s Shoes by Andy Paciorek
• Phantoms and Thresholds of the Unreal City by John Coulthart
• Holy Terrors – Whitby: An Interview with Mark Goodall
• The Burryman of South Queensbury: The Past Within the Present by Grey Malkin
• Saturnine: An Urban Meander by Andy Paciorek
• Devil’s Bridge: The Satanic Rites of Aclam by Bob Fischer
• Urbex, Haiyko and the Lure of the Abandoned by Andy Paciorek
• Wyrd On-screen: Urban Fears and Rural Folk by Diane A. Rodgers
• Spontaneous Shrines (Flowers Taped to Lamposts) by Howard David Ingham
• Between Two or More Worlds: The Urban Mindscape of David Lynch by Andy Paciorek
• Suburbia by Richard Hing
• Welcome to The League of Gentlemen … You’ll Never Leave by Jim Peters
• A Search for Aberdeen’s Lost Treasures by Peter Lyon
• Scovell & Budden: Greenteeth by Andy Paciorek
• The Photography of Neddal Ayad
• City in Aspic: Don’t Look Now by Andy Paciorek
• Bricks and Stones in The Pool of Life by Cat Vincent
• The Trumptonshire Trilogy by Andy Paciorek
• The Derive of Doom by Chris Lambert
• Iain Sinclair: Spirit Guide to the Urban Wyrd – Interviewed by John Pilgrim
• Review: Concretism – For Concrete and Country by Chris Lambert
• Shadow of the Cities: The Weird and the Noir by Andy Paciorek
• Black and White Dreams: An Interview with K.A. Laity
• Occult Detectives: An Interview with John Linwood Grant
• The Art of Andy Cropper
• Resurrect Dead: The Mystery of the Toynbee Tiles by Andy Paciorek
• The Photography of Peter Lagan
• Involute of Space / Time: An Interview with Will Self
• High Weirdness: A Daytrip to Hookland by Andy Paciorek
• Cyclopean Ruins and Albino Penguins: The Weird Urban Archeology of H.P. Lovecraft’s At The Mountains of Madness by Kenneth Lymer
• Sordid Smoke Ghosts: The Worlds of China MiĆ©ville by Colin Hetherington
• The Magic Kingdom: A Conversation with Walter Bosley by John Chadwick
• The City That Was Not There: ‘Absent’ Cityscapes in Classic British Ghost Stories by Anastasia Lipinskaya
• York: Albion’s Capital of the North by Oz Hardwick and John Pilgrim
• Urban Folklore: An Interview with Diane A. Rodgers
• Gripped: The Nine Lives of Thomas Katz by Howard David Ingham
• Place of Light and Darkness: Durham by Andy Paciorek
• Athens of the north: Edinburgh by SJ Lyall
• Service Station to Station by Andy Paciorek
• Miles Away: Hush (2008) by Andy Paciorek
• Sorcerers’ Apprentices and Industrial Witches: The Uban Wyrd as Magick in Leeds. West Yorkshire by Layla Legard
• Black as Sin: Possum and Spider by Andy Paciorek
• The Apartment Trilogy by Andy Sharp